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Gamelearn

‘Gamification’ for better learning

‘Gamification’ for better learning

Digital
By Pablo Requejo Rodriguez, 1 November 2016 at 17:30
Just a few years ago it would have been unheard of to use video games in classrooms for educational purposes; in other words, to teach school children with methods based on didactic games that, in addition to imparting information, “hook” the student in...Continue reading »
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